Content Tracker
Current
Current Goal: Winter 2025 Playtest
I'm preparing for a first playtest hopefully by the end of 2025. This is mainly to test the flow of the game, as well as how the mechanics and party works.
Planned Features
- Overworld Movement
- Full Battle System
- Dialogue System
- 3 Party Members
- 1 Area, 1 Boss
Tracking
- Enemies: 3 / 15 (Planned, not final)
- Bosses: 0 / 1
- Areas: 1 / 31
- Party Members: 0 / 3 (First is in progress)
Overall Progress
Tracking
- Enemies: 3 / 15 (Planned, not final)
- Bosses: 0 / 1
- Areas: 1 / 31
- Party Members: 0 / 3 (First is in progress)
Individual Areas
Forest
- Enemies: 3 / 9 (Planned, not final)
- Bosses: 0 / 1
- Areas: 1 / 23
Desert
- Enemies: 0 / 0 (Planned, not final)
- Bosses: 0 / 1
- Areas: 0 / 4
Shrine
- Enemies: 0 / 0 (Planned, not final)
- Bosses: 0 / 1
- Areas: 0 / 4
River
- Enemies: 0 / 0 (Planned, not final)
- Bosses: 0 / 1
- Areas: 0 / 4
Clouds
- Enemies: 0 / 0 (Planned, not final)
- Bosses: 0 / 1
- Areas: 0 / 4
Thunderclouds
- Enemies: 0 / 0 (Planned, not final)
- Bosses: 0 / 1
- Areas: 0 / 4
Snow
- Enemies: 0 / 0 (Planned, not final)
- Bosses: 0 / 1
- Areas: 0 / 4
Lava Caves
- Enemies: 0 / 0 (Planned, not final)
- Bosses: 0 / 1
- Areas: 0 / 4
Fallen Town
- Enemies: 0 / 0 (Planned, not final)
- Bosses: 0 / 1
- Areas: 0 / 4
About
This content tracker is a way for me to be more aware of how much progress I've made, and what my priorities are. It can also be an interesting way for anyone interested to see how much progress I've been making.
I plan on updating the tracker at least once a week. Each time I update, I'll leave a note detailing a snippet of what I worked on, as well as updating the numbers seen above. I'm still working on the website and a few larger items, but I should hopefully get into the swing of things soon. I'd also like to have a less regular system of blog posts that can give some more detailed information at least once a week.
